home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
AmigActive 10
/
AACD 10.iso
/
AACD
/
Games
/
MAME
/
src
/
vidhrdw
/
dcon.c
< prev
next >
Wrap
C/C++ Source or Header
|
2000-04-04
|
6KB
|
212 lines
/***************************************************************************
D-Con video hardware.
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
static struct tilemap *background_layer,*foreground_layer,*midground_layer,*text_layer;
unsigned char *dcon_back_data,*dcon_fore_data,*dcon_mid_data,*dcon_scroll_ram;
static int dcon_enable;
/******************************************************************************/
WRITE_HANDLER( dcon_control_w )
{
dcon_enable=data;
if ((dcon_enable&4)==4)
tilemap_set_enable(foreground_layer,0);
else
tilemap_set_enable(foreground_layer,1);
if ((dcon_enable&2)==2)
tilemap_set_enable(midground_layer,0);
else
tilemap_set_enable(midground_layer,1);
if ((dcon_enable&1)==1)
tilemap_set_enable(background_layer,0);
else
tilemap_set_enable(background_layer,1);
}
WRITE_HANDLER( dcon_background_w )
{
COMBINE_WORD_MEM(&dcon_back_data[offset],data);
tilemap_mark_tile_dirty( background_layer,offset/2);
}
WRITE_HANDLER( dcon_foreground_w )
{
COMBINE_WORD_MEM(&dcon_fore_data[offset],data);
tilemap_mark_tile_dirty( foreground_layer,offset/2);
}
WRITE_HANDLER( dcon_midground_w )
{
COMBINE_WORD_MEM(&dcon_mid_data[offset],data);
tilemap_mark_tile_dirty( midground_layer,offset/2);
}
WRITE_HANDLER( dcon_text_w )
{
COMBINE_WORD_MEM(&videoram[offset],data);
tilemap_mark_tile_dirty( text_layer,offset/2);
}
static void get_back_tile_info(int tile_index)
{
int tile=READ_WORD(&dcon_back_data[2*tile_index]);
int color=(tile>>12)&0xf;
tile&=0xfff;
SET_TILE_INFO(1,tile,color)
}
static void get_fore_tile_info(int tile_index)
{
int tile=READ_WORD(&dcon_fore_data[2*tile_index]);
int color=(tile>>12)&0xf;
tile&=0xfff;
SET_TILE_INFO(2,tile,color)
}
static void get_mid_tile_info(int tile_index)
{
int tile=READ_WORD(&dcon_mid_data[2*tile_index]);
int color=(tile>>12)&0xf;
tile&=0xfff;
SET_TILE_INFO(3,tile,color)
}
static void get_text_tile_info(int tile_index)
{
int tile=READ_WORD(&videoram[2*tile_index]);
int color=(tile>>12)&0xf;
tile&=0xfff;
SET_TILE_INFO(0,tile,color)
}
int dcon_vh_start(void)
{
background_layer = tilemap_create(get_back_tile_info,tilemap_scan_rows,TILEMAP_OPAQUE, 16,16,32,32);
foreground_layer = tilemap_create(get_fore_tile_info,tilemap_scan_rows,TILEMAP_TRANSPARENT,16,16,32,32);
midground_layer = tilemap_create(get_mid_tile_info, tilemap_scan_rows,TILEMAP_TRANSPARENT,16,16,32,32);
text_layer = tilemap_create(get_text_tile_info,tilemap_scan_rows,TILEMAP_TRANSPARENT, 8,8,64,32);
if (!background_layer || !foreground_layer || !midground_layer || !text_layer)
return 1;
midground_layer->transparent_pen = 15;
foreground_layer->transparent_pen = 15;
text_layer->transparent_pen = 15;
return 0;
}
static void draw_sprites(struct osd_bitmap *bitmap,int pri)
{
int offs,fx,fy,x,y,color,sprite;
int dx,dy,ax,ay;
for (offs = 0x800-8;offs >= 0;offs -= 8)
{
if ((READ_WORD(&spriteram[offs+0])&0x8000)!=0x8000) continue;
sprite = READ_WORD(&spriteram[offs+2]);
if ((sprite>>14)!=pri) continue;
sprite &= 0x3fff;
y = READ_WORD(&spriteram[offs+6]);
x = READ_WORD(&spriteram[offs+4]);
if (x&0x8000) x=0-(0x200-(x&0x1ff));
else x&=0x1ff;
if (y&0x8000) y=0-(0x200-(y&0x1ff));
else y&=0x1ff;
color = READ_WORD(&spriteram[offs+0])&0x3f;
fx = 0; /* To do */
fy = 0; /* To do */
dy=((READ_WORD(&spriteram[offs+0])&0x0380)>>7)+1;
dx=((READ_WORD(&spriteram[offs+0])&0x1c00)>>10)+1;
for (ax=0; ax<dx; ax++)
for (ay=0; ay<dy; ay++) {
drawgfx(bitmap,Machine->gfx[4],
sprite++,
color,fx,fy,x+ax*16,y+ay*16,
&Machine->drv->visible_area,TRANSPARENCY_PEN,15);
}
}
}
static void mark_sprite_colours(void)
{
int colmask[64],i,pal_base,color,offs,sprite,multi;
pal_base = Machine->drv->gfxdecodeinfo[4].color_codes_start;
for (color = 0;color < 64;color++) colmask[color] = 0;
for (offs = 8;offs <0x800;offs += 8)
{
color = READ_WORD(&spriteram[offs+0])&0x3f;
sprite = READ_WORD(&spriteram[offs+2]);
sprite &= 0x3fff;
multi=(((READ_WORD(&spriteram[offs+0])&0x0380)>>7)+1)*(((READ_WORD(&spriteram[offs+0])&0x1c00)>>10)+1);
for (i=0; i<multi; i++)
colmask[color] |= Machine->gfx[4]->pen_usage[(sprite+i)&0x3fff];
}
for (color = 0;color < 64;color++)
{
for (i = 0;i < 15;i++)
{
if (colmask[color] & (1 << i))
palette_used_colors[pal_base + 16 * color + i] = PALETTE_COLOR_USED;
}
}
}
void dcon_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh)
{
/* Setup the tilemaps */
tilemap_set_scrollx( background_layer,0, READ_WORD(&dcon_scroll_ram[0]) );
tilemap_set_scrolly( background_layer,0, READ_WORD(&dcon_scroll_ram[2]) );
tilemap_set_scrollx( midground_layer, 0, READ_WORD(&dcon_scroll_ram[4]) );
tilemap_set_scrolly( midground_layer, 0, READ_WORD(&dcon_scroll_ram[6]) );
tilemap_set_scrollx( foreground_layer,0, READ_WORD(&dcon_scroll_ram[8]) );
tilemap_set_scrolly( foreground_layer,0, READ_WORD(&dcon_scroll_ram[0xa]) );
tilemap_update(ALL_TILEMAPS);
/* Build the dynamic palette */
palette_init_used_colors();
mark_sprite_colours();
if (palette_recalc())
tilemap_mark_all_pixels_dirty(ALL_TILEMAPS);
tilemap_render(ALL_TILEMAPS);
if ((dcon_enable&1)!=1)
tilemap_draw(bitmap,background_layer,0);
else
fillbitmap(bitmap,palette_transparent_pen,&Machine->drv->visible_area);
draw_sprites(bitmap,2);
tilemap_draw(bitmap,midground_layer,0);
draw_sprites(bitmap,1);
tilemap_draw(bitmap,foreground_layer,0);
draw_sprites(bitmap,0);
draw_sprites(bitmap,3);
tilemap_draw(bitmap,text_layer,0);
}